WoopChain Modules

Explanation for the chain state modules of WoopChain.

WoopChain Modules Overview

One of the main modules of the WoopChain is the Chain and the State.

The Chain is the powerhouse that deals with block reorganizations. This means that it deals with all the logic that happens when a new block is included in the blockchain.

The State represents the state transition object. It deals with how the state changes when a new block is included. Among other things, State handles:

Among other things, State handles:

• Executing transactions
• Executing the EVM
• Changing the Merkle tries
• Much more, which is covered in the corresponding State section

The key takeaway is that these 2 parts are very connected, and they work closely together in order for the client to function. For example, when the Blockchain layer receives a new block (and no reorganization occurred), it calls the State to perform a state transition.

The chain also has to deal with some parts relating to consensus (ex. is this ethHash and is this PoW correct). In one sentence, it is the main core of logic through which all blocks are included.

WriteBlocks

One of the most important parts relating to the Chain layer is the WriteBlocks method:

  
// WriteBlocks writes a batch of blocks
func (b *Blockchain) WriteBlocks(blocks []*types.Block) error {
	if len(blocks) == 0 {
		return fmt.Errorf("no headers found to insert")
	}

	parent, ok := b.readHeader(blocks[0].ParentHash())
	if !ok {
		return fmt.Errorf("parent of %s (%d) not found: %s", blocks[0].Hash().String(), blocks[0].Number(), blocks[0].ParentHash())
	}

	// validate chain
	for i := 0; i < len(blocks); i++ {
		block := blocks[i]

		if block.Number()-1 != parent.Number {
			return fmt.Errorf("number sequence not correct at %d, %d and %d", i, block.Number(), parent.Number)
		}
		if block.ParentHash() != parent.Hash {
			return fmt.Errorf("parent hash not correct")
		}
		if err := b.consensus.VerifyHeader(parent, block.Header, false, true); err != nil {
			return fmt.Errorf("failed to verify the header: %v", err)
		}

		// verify body data
		if hash := buildroot.CalculateUncleRoot(block.Uncles); hash != block.Header.Sha3Uncles {
			return fmt.Errorf("uncle root hash mismatch: have %s, want %s", hash, block.Header.Sha3Uncles)
		}
		
		if hash := buildroot.CalculateTransactionsRoot(block.Transactions); hash != block.Header.TxRoot {
			return fmt.Errorf("transaction root hash mismatch: have %s, want %s", hash, block.Header.TxRoot)
		}
		parent = block.Header
	}

	// Write chain
	for indx, block := range blocks {
		header := block.Header

		body := block.Body()
		if err := b.db.WriteBody(header.Hash, block.Body()); err != nil {
			return err
		}
		b.bodiesCache.Add(header.Hash, body)

		// Verify uncles. It requires to have the bodies on memory
		if err := b.VerifyUncles(block); err != nil {
			return err
		}
		// Process and validate the block
		if err := b.processBlock(blocks[indx]); err != nil {
			return err
		}

		// Write the header to the chain
		evnt := &Event{}
		if err := b.writeHeaderImpl(evnt, header); err != nil {
			return err
		}
		b.dispatchEvent(evnt)

		// Update the average gas price
		b.UpdateGasPriceAvg(new(big.Int).SetUint64(header.GasUsed))
	}

	return nil
}
  

The WriteBlocks method is the entry point to write blocks into the blockchain. As a parameter, it takes in a range of blocks. Firstly, the blocks are validated. After that, they are written to the chain.

The actual state transition is performed by calling the processBlock method within WriteBlocks. It is worth mentioning that, because it is the entry point for writing blocks to the blockchain, other modules (such as the Sealer) utilize this method.

Chain Subscriptions

This Subscriptions come in play to monitor blockchain-related changes. Subscriptions are a way to tap into Chain event streams and instantly receive the data.

  
type Subscription interface {
    // Returns a Blockchain Event channel
	GetEventCh() chan *Event
	
	// Returns the latest event (blocking)
	GetEvent() *Event
	
	// Closes the subscription
	Close()
}
  

The Chain Events contain information regarding any changes made to the actual chain. This includes reorganizations, as well as new blocks:

  
type Event struct {
	// Old chain removed if there was a reorg
	OldChain []*types.Header

	// New part of the chain (or a fork)
	NewChain []*types.Header

	// Difficulty is the new difficulty created with this event
	Difficulty *big.Int

	// Type is the type of event
	Type EventType

	// Source is the source that generated the blocks for the event
	// right now it can be either the Sealer or the Syncer. TODO
	Source string
}
  

The Chain Events are the original events that happen in WoopChain, and they're later mapped to a Protocol Buffers message format for easy transfer.

Other WoopChain Modules
Same of the other Module of WoopChain are:

Crypto
The Crypto module contains crypto utility functions.

Chain
The Chain module contains chain parameters (active forks, consensus engine, etc.)
•   chains - Predefined chain configurations (mainnet, goerli, ibft)

Helper
The Helper module contains helper packages.

•  dao - Dao utils
•  enode - Enode encoding/decoding function
•  hex - Hex encoding/decoding functions
•  ipc - IPC connection functions
•  keccak - Keccak functions
•  rlputil - Rlp encoding/decoding helper function

Command
The Command module contains interfaces for CLI commands.

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